Build identity
| Field | Value |
|---|---|
| Project | |
| Source language -> target language | |
| Engine and scripting backend | |
| Game edition / storefront | |
| Game version | |
| Executable hash | |
| Primary data hashes | |
| Supported platforms / compatibility layers | |
| Supported resolutions | |
| Patch version |
Canonical locations
| Artifact | Authoritative path | Hash / version | Producer |
|---|---|---|---|
| Immutable original | |||
| Canonical source table | |||
| Canonical target table | |||
| Authority index | |||
| Chapter status manifest | |||
| Revision changelog | |||
| Build report | |||
| QA matrix |
Commands
extract:
validate baseline:
build clean:
validate build:
install:
update:
uninstall / restore:
launch:Data contract
stable ID schema:
source rows:
translatable rows:
command-only rows:
chapters / scenes:
review statuses:
allowed untranslated values:
protected tag and placeholder rules:Text-surface inventory
| Surface | Extracted | Stable IDs | Authority applied | Reviewed | Engine-tested |
|---|---|---|---|---|---|
| Scenario and narration | |||||
| Speaker / name boxes | |||||
| Choices | |||||
| Tips / glossary | |||||
| Menus / settings / popups | |||||
| Galleries / chapter select / credits | |||||
| Textures / video / special effects |
Authority order
1.
2.
3.Current phase
phase:
completed gates:
chapter / batch in progress:
exact next action:
files permitted to change:
expected validator counts:
unresolved decisions:
known unsupported variants:
last clean confirmation pass:Handoff acknowledgement
canonical source and target verified:
baseline validators run:
required authorities read:
current phase and next action understood:
contradictions or blockers: